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The Hyperkin The Competitor Wired Controller is an officially licensed Xbox accessory designed for compatibility with Xbox One, Xbox Series S, Xbox Series X, Windows, and Linux. It features a futuristic-inspired design with a sleek shell and modern aesthetic, offering a balanced gaming experience.
Las características principales incluyen:
- Officially Licensed Xbox Controller: Ensures full compatibility and performance with Xbox consoles.
- Symmetrical Analog Sticks: Designed for ambidextrous control and enhanced ergonomics.
- Hall Effect Joysticks & Impulse Triggers: Utilizes magnetic sensors for ultra-smooth movement, pinpoint precision, and long-lasting durability, effectively eliminating stick drift.
- Translucent Traditional D-Pad: Provides accurate control for directional inputs.
- Four Precision Action Buttons: Standard A, B, X, Y buttons for responsive gameplay.
- Botones traseros programables: Two mappable buttons on the rear to suit individual playstyles, with lock switches to prevent accidental presses.
- Integrated Mic Mute Button: Conveniently located for quick audio control.
- Lasered Textured Grip: Enhances comfort and control during extended gaming sessions.
Instrucciones de instalación
To begin using your Hyperkin The Competitor Wired Controller, follow these simple steps:
- Unpack the controller and the included USB-C to USB-A cable.
- Connect the USB-C end of the cable to the port on the top of the controller.
- Connect the USB-A end of the cable to an available USB port on your Xbox console (Xbox One, Xbox Series S, or Xbox Series X) or your PC.
- The controller is plug-and-play and should be automatically recognized by your device. The Xbox button on the controller will illuminate to indicate a successful connection.

Image: Controller connected via USB-C cable.
Video: Official teaser showcasing the Hyperkin The Competitor Xbox Controller's features and design.
Operar el controlador
Controles básicos
- Joysticks analógicos: Use the symmetrical analog sticks for precise movement and camera control in games.
- Almohadilla direccional: The traditional D-pad is ideal for fighting games or menu navigation.
- Botones de acción (A, B, X, Y): Realiza acciones en el juego, como saltar, atacar o interactuar.
- Botones de hombro (LB, RB) y gatillos (LT, RT): Used for various in-game functions, including aiming, firing, or menu navigation. The Hall Effect Impulse Triggers provide responsive feedback.
- Botón Xbox: Press to access the Xbox Guide or turn on your console.
- View Botón: Access in-game maps, menus, or other context-sensitive options.
- Botón de menú: Acceder a los menús de juegos o aplicaciones.
- Botón de compartir: Capture screenshots or game clips (functionality may vary by platform).
- Botón de silencio del micrófono: Press to mute or unmute your connected headset microphone.

Image: Symmetrical layout of the controller with back buttons and lock switches.
Botones traseros programables
The controller features two programmable back buttons (M1 and M2) located on the underside. These buttons can be mapped to replicate any other button on the controller for quick access during gameplay.
- To program a back button, ensure the lock switch for that button is in the unlocked position.
- Press and hold the 'M' button (located on the back of the controller) until the Xbox button starts flashing.
- Press the back button (M1 or M2) you wish to program.
- Press the button on the front of the controller (e.g., A, B, X, Y, LB, RB, LT, RT, D-pad directions) that you want to map to the back button.
- Release the 'M' button. The Xbox button will stop flashing, indicating the button has been successfully programmed.
- To disable a programmed back button, slide its corresponding lock switch to the locked position.

Image: Hall Effect Impulse Triggers and programmable back buttons with lock switches.
Vídeo: Presentación oficial del productoasing the Hyperkin The Competitor Officially Licensed Xbox Controller.
Mantenimiento
Proper care and maintenance will ensure the longevity and optimal performance of your controller:
- Limpieza: Utilice un paño suave y seco para limpiar el mando con regularidad. Para la suciedad difícil, limpie ligeramenteampEnjuague el paño con agua. Evite productos químicos agresivos o limpiadores abrasivos.
- Almacenamiento: Guarde el controlador en un lugar fresco y seco, alejado de la luz solar directa y de temperaturas extremas.
- Manejo: Evite dejar caer el mando o someterlo a impactos fuertes. No tire del cable excesivamente.
- Desmontaje: No intente desmontar o reparar el controlador usted mismo, ya que esto puede anular la garantía.
Solución de problemas
El controlador no responde
- Asegúrese de que el cable USB-C esté conectado de forma segura tanto al controlador como a la consola/PC.
- Try connecting the controller to a different USB port on your console or PC.
- Reinicia tu consola o PC.
- Verify that the console or PC operating system is up to date.
Retraso de entrada o botones que no responden
- Ensure the cable is not damaged or kinked. Replace if necessary.
- Test the controller on another game or device to determine if the issue is specific to a particular application.
Deriva del palo
- The Hall Effect joysticks are designed to prevent stick drift. If you experience any issues, check Hyperkin's official website for potential firmware updates or troubleshooting guides.
Especificaciones del producto
| Característica | Detalle |
|---|---|
| ASIN | B0FCTQYRMW |
| Fecha de lanzamiento | 29 de octubre de 2025 |
| Dimensiones del producto | 6.25 x 2.5 x 5 pulgadas |
| Peso del artículo | 7.1 onzas |
| Número de modelo del artículo | M01638-BK |
| Fabricante | Hiperkina |
| Compatibilidad | Xbox One, Linux, Windows, Xbox Series S, Xbox Series X |
Garantía y soporte
Hyperkin products are designed for quality and reliability. For detailed warranty information, product registration, and technical support, please visit the official Hyperkin website. You can also find FAQs and contact customer service for assistance with any issues or questions regarding your Hyperkin The Competitor Wired Controller.





